Use BOTH provided reference images. The FIRST reference image is the PRIMARY appearance reference. Copy N'Zoth's exact anatomy, proportions, facial structure, body shape, tentacle placement, eyes, chitin armor, textures, colors, and overall design. This is the definitive visual reference and must be followed as closely as possible. The SECOND reference image is the COMPOSITION and SCALE reference. Use its dramatic low-angle perspective, colossal sense of size, towering silhouette, and cinematic framing while preserving the anatomy from the first reference. Create an ultra-realistic, official Blizzard Entertainment promotional artwork of N'Zoth the Corruptor awakening at the height of his power. N'Zoth towers over the Black Empire like a living cosmic nightmare. His massive body rises beyond the clouds, surrounded by countless gigantic tentacles that disappear into the heavens. His enormous front tentacles dominate the foreground, creating an overwhelming sense of scale. His body is covered with layered chitin plates, ancient scars, glowing orange eyes embedded throughout his body, and wet alien textures. Every surface should look organic, ancient, and terrifying. The Black Empire stretches beneath him with impossible cyclopean architecture, floating monoliths, shattered towers, broken obelisks, ruined temples, and impossible geometry warped by Void energy. Purple lightning tears across the sky while massive floating debris, Void storms, and swirling cosmic clouds surround the Old God. A gigantic vortex of Void energy opens above him, illuminating the entire battlefield with cold blue and violet light. Below, hundreds of tiny champions of Azeroth, Titan constructs, and Void cultists emphasize his impossible scale. Some fight, others flee, while the entire world seems to collapse beneath N'Zoth's presence. The atmosphere must feel oppressive, cosmic, and apocalyptic. Reality itself appears to bend around him. Hyper-realistic textures, cinematic lighting, volumetric fog, dramatic god rays, physically accurate materials, extreme environmental detail, ultra-high contrast, composition, official Blizzard key art quality, Warcraft universe, AAA promotional illustration, Unreal Engine 5 realism, 8K.