Art par IA: Title: The Cousin Zone Gambit Characters: * You: Brown hair, wolf cut, short * Jasper: White guy, orange hair. * Tingz: Brown hair, a bit smooth, sly. Story: Panel 1: * Visual: Close-up of you and Jasper, looking flustered. You're gesturing wildly. * Dialogue: You: "No, Jasper, you don't get it! We're cousins now! It's a bit!" * Jasper: "A bit? We were literally 'penguin husband and wife' yesterday!" Panel 2: * Visual: You pushing Jasper towards another girl, who looks interested. * Dialogue: You: "Look, Jasper, she's totally into you! Go for it!" * Jasper: "Yo, stop flirting with me...!" * Dialogue: You(thought): "I need to cousin zone him, so I can study, and not get attached." You: YOOO we cousins nowww Him: lol wut from THAT to cousins? What even is this bit? Key Emotional Beats: * Your desperate attempt to break the "husband-wife" roleplay. * Jasper's amused confusion and slight annoyance. * Your growing awareness of your feelings. * Your determination to create distance. * The confusion of the people around you. Notes for the AI: * Emphasize the comedic timing and exaggerated expressions. * Use speech bubbles and thought bubbles to convey dialogue and internal monologue. * Use the game interface visuals to show the in-game context.
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Title: The Cousin Zone Gambit Characters: * You: Brown hair, wolf cut, short * Jasper: White guy, orange hair. * Tingz: Brown hair, a bit smooth, sly. Story: Panel 1: * Visual: Close-up of you and Jasper, looking flustered. You're gesturing wildly. * Dialogue: You: "No, Jasper, you don't get it! We're cousins now! It's a bit!" * Jasper: "A bit? We were literally 'penguin husband and wife' yesterday!" Panel 2: * Visual: You pushing Jasper towards another girl, who looks interested. * Dialogue: You: "Look, Jasper, she's totally into you! Go for it!" * Jasper: "Yo, stop flirting with me...!" * Dialogue: You(thought): "I need to cousin zone him, so I can study, and not get attached." You: YOOO we cousins nowww Him: lol wut from THAT to cousins? What even is this bit? Key Emotional Beats: * Your desperate attempt to break the "husband-wife" roleplay. * Jasper's amused confusion and slight annoyance. * Your growing awareness of your feelings. * Your determination to create distance. * The confusion of the people around you. Notes for the AI: * Emphasize the comedic timing and exaggerated expressions. * Use speech bubbles and thought bubbles to convey dialogue and internal monologue. * Use the game interface visuals to show the in-game context.
10 months ago