Visual Appearance & Anatomy (Character Prompt) · Body Type & Proportions: Render an extremely elongated female character. Prioritize a thin neck, a very small torso, slender arms, and slim, lanky, straight legs. Emphasize the dramatic limb length over the width.
· Facial Features: Large, round white eyes with peach pink irises. Use solid black sclera with bright white, circular irises. Give it a small, simple downward pointing cat's nose.
· Extremities: Render long, slender hands ending in sharp, pointed fingers. Art Style & Technical Rendering (Hazbin Hotel / VivziePop Style) · Line Art Style: Use thick, bold, and uniform black outlines. Do not use variable-width lines or sketching. The line weight should remain consistently heavy across the character's silhouette and internal clothing details.
· Coloring & Shading: Apply a strictly flat cel-shaded coloring method. Do not use realistic lighting, shadows, or gradients. Colors should be highly saturated and high-contrast.
· Geometry & Physics: Use a heavy dose of "exaggerated cartoon anatomy." Connect the shoulders, waist, and hips at sharp geometric angles. Ensure the limbs are straight, pipelike, and lack realistic muscular definition.
· Facial Styling: Give a sharp, stylized mouth placement that is higher up the face than human anatomy. The character should have a seamless, wide but natural smile with only reference to seams between the teeth and not any actual separation except at the base.
· Clothing Physics: The jagged cutouts should have sharp, angular edges rather than rounded tears., [hazbin-hotel-style]